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scripta$$ v0.17 (currently)
scripta$$ (or scriptass) is a Visual Basic 6 programm for use with the games of pokemonīs
GBA-generation.
scripta$$ is capable of simulating the ingame-scriptengine and acts as an assembler for
all the scripting commands used by the game. Pointers and Xrefs are set automatically, the ROM-Hacker just
needs to enter the desired script offset.
The GUI is pretty simple. I remembered to the RPG Maker 2000 when I designed the pointīnīclick system.

The script of the second screen ingame ...
All the (future) features (overview):
- Easy to use
- Supports all main scripting commands such as msgbox, if, move, setflag, checkflag
- Adapts to the loaded battery. That means, scripta$$ automatically looks for the pokemonīs or
itemīs names used in the ROM.
- Online indexing of flags / special events
- 2 own hi-level languages are used for the input
- 100% accurate assembling by an data-array
- Continuous updates and fixes
The screens above show older versions. All currently included commands:
- MSGBOX
- GETITM
- MOVREL
- MOVABS
- EXECMV
- IFFLAG
- ELSEIF
- END_IF
- CHGFLG
- IFCMB1
- IFGEND
- IFCMB2
- IFITEM
- IFCMB3
First release: Winter 2007, I think |
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